Large City: G̈n-ivê Ye

G̈n-ivê Ye

G̈n-ivê Ye
Example Iron Elvish architecture.
StateDalandic Empire
ProvenceSosalas County
Sub ProvenceDèthêshêzêyi County
RegionJīgepukoja Woods
Founded1011
Community LeaderMaster Francine
Area272 km2 (108 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation924 m (3031 ft)
Average Yearly Precipitation259 cm/y (101 in/y)
Population63917
Population Density234 people per km2 (591 people per mi2)
Town AuraAbjuration
Naming
Native nameG̈n-ivê Ye
Pronunciation/ˈrëɘ/ /ˈivɘ/
Direct Translation[hay] [fog; mist]
Translation[Not Yet Translated]

G̈n-ivê Ye (/ˈrëɘ/ /ˈivɘ/ [hay] [fog; mist]) is a subtropical Large City located in Dèthêshêzêyi County, Sosalas County, within the Dalandic Empire.

The name G̈n-ivê Ye is derived from the Wood Elvish language, as G̈n-ivê Ye was founded by Glèsh, who was culturaly Iron Elvish.

Climate

G̈n-ivê Ye has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a cool 18°C (64°F). G̈n-ivê Ye receives an average of 259 cm/y (101 in/y) of precipitation, most of which comes in the form of rain during the spring. G̈n-ivê Ye covers an area of nearly 272 km2 (108 mi2), and an average elevation of 924 m (3031 ft) above sea level.

Overview

G̈n-ivê Ye was founded durring the early 11th century, by Glèsh. The establishment of G̈n-ivê Ye was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Glèsh struck deals with nearby nations and communities to establish G̈n-ivê Ye as a prison colony.

G̈n-ivê Ye was built using the conventions of Iron Elvish durring the early 11th century. Naturaly, all settlmentss have their own look to them, and G̈n-ivê Ye is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

G̈n-ivê Ye is is constructed arround a series of crampt canals mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The would-be-castle fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

The first thing you notice about G̈n-ivê Ye is the large sign at the entrance welcoming you to their humble city. Children come up to you and say hi, some asking if you’ve fought any big monsters, and others just zipping away after their hello. The adults are much the same. By the time you’ve made it a significant way into the town you’ve been invited to a tavern for a pint to drink in exchange for news of the world. You’ve also had no less than three older women give you a sweetroll and direct your attention to their still unmarried children. It would be creepy if it wasn't so sincere.

Civic Infrastructure

G̈n-ivê Ye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

G̈n-ivê Ye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

G̈n-ivê Ye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within G̈n-ivê Ye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for G̈n-ivê Ye's parks.

G̈n-ivê Ye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within G̈n-ivê Ye.

G̈n-ivê Ye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

G̈n-ivê Ye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

G̈n-ivê Ye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

G̈n-ivê Ye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

G̈n-ivê Ye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈n-ivê Ye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈n-ivê Ye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain G̈n-ivê Ye's public wards, blessings, and other arcane systems.

G̈n-ivê Ye has an Administrative Academy which trains individuals in the administrative arts.

G̈n-ivê Ye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. G̈n-ivê Ye's grid is powered by an arcane means.

G̈n-ivê Ye's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

G̈n-ivê Ye has a first rate hospital which caters to anyone in need of long term medical care.

G̈n-ivê Ye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

G̈n-ivê Ye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for G̈n-ivê Ye's natural decorations nor waterways.

G̈n-ivê Ye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

G̈n-ivê Ye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

G̈n-ivê Ye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

G̈n-ivê Ye is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

G̈n-ivê Ye's bank was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In G̈n-ivê Ye hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Ooze, Amber near G̈n-ivê Ye are known to be a mutant strain of the creature.

G̈n-ivê Ye's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves square dance to channel Transmutation energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 121
  • Farmers: 172
  • Farm Laborer: 336
  • Hunters: 255
  • Milk Maids: 163
  • Ranchers: 86
  • Ranch Hands: 166
  • Shepherds: 159
    • Farmland: 257585 m2
    • Cattle and Similar Creatures: 15979
    • Poultry: 191751
    • Swine: 12783
    • Sheep: 639
    • Goats: 127
    • Horses, Mounts, and Beasts of Burden: 6391

Craftsmen

  • Arms and Toolmakers: 130
  • Blacksmiths: 142
  • Bookbinders: 78
  • Buckle-makers: 90
  • Cabinetmakers: 138
  • Candlemakers: 277
  • Carpenters: 185
  • Clothmakers: 168
  • Coach and Harness Makers: 69
  • Coopers: 152
  • Copper, Brass, Tin, Zinc, and Lead Workers: 88
  • Copyists: 61
  • Cutlers: 53
  • Fabricworkers: 163
  • Farrier: 412
  • Furriers: 41
  • Glassworkers: 236
  • Gunsmiths: 143
  • Harness-Makers: 62
  • Hatters: 126
  • Hosiery Workers: 45
  • Jewelers: 74
  • Leatherwrights: 172
  • Locksmiths: 67
  • Matchstick makers: 93
  • Musical Instrument Makers: 92
  • Painters, Structures and Fixtures: 85
  • Paper Workers: 96
  • Plasterers: 90
  • Pursemakers: 101
  • Roofers: 69
  • Ropemakers: 64
  • Rugmakers: 60
  • Saddlers: 118
  • Scabbardmakers: 143
  • Scalemakers: 69
  • Scientific, Surgical, and Optical Instrument Makers: 42
  • Sculptors, Structures and Fixtures: 59
  • Shoemakers: 61
  • Soap and Tallow Workers: 196
  • Tailors: 473
  • Tanners: 79
  • Upholsterers: 96
  • Watchmakers: 83
  • Weavers: 177
  • Whitesmiths: 52

Merchants

  • Adventuring Goods Retellers: 45
  • Arcana Sellers: 43
  • Beer-Sellers: 88
  • Booksellers: 103
  • Butchers: 177
  • Chandlers: 177
  • Chicken Butchers: 166
  • Entrepreneurs: 66
  • Fine Clothiers: 163
  • Fishmongers: 159
  • Florists: 39
  • Potion Sellers: 106
  • Resellers: 277
  • Spice Merchants: 86
  • Wine-sellers: 122
  • Wheelwright: 98
  • Woodsellers: 60

Service workers

  • Bakers: 375
  • Barbers: 271
  • Coachmen: 95
  • Cooks: 336
  • Doctors: 131
  • Gamekeepers: 101
  • Grooms: 57
  • Hairdressers: 228
  • Healers: 180
  • Housekeepers: 199
  • Housemaids: 355
  • House Stewards: 187
  • Inns: 59
  • Laundry maids: 112
  • Maidservants: 213
  • Nursery Maids: 114
  • Pastrycooks: 213
  • Restaurateur: 266
  • Tavern Keepers: 304

Specialized Laborer

  • Ashworkers: 85
  • Bleachers: 60
  • Chemical Workers: 36
  • Coal Heavers: 125
  • In-Town Couriers: 152
  • Long Haul Couriers: 133
  • Dockyard Workers: 120
  • Gas Workers: 31
  • Hay Merchants: 53
  • Leech Collectors: 185
  • Millers: 159
  • Miners: 145
  • Oilmen and Polishers: 99
  • Postmen: 152
  • Pure Finder: 82
  • Skinners: 182
  • Sugar Refiners: 36
  • Tosher: 103
  • Warehousemen: 245
  • Watercarriers: 137
  • Watermen, Bargemen, etc.: 187

Skilled Laborers

  • Accountants: 84
  • Alchemist: 96
  • Clerk: 138
  • Dentists: 64
  • Educators: 166
  • Engineers: 96
  • Gardeners: 62
  • Mages: 46
  • Plumbers: 67
  • Pharmacist: 71
  • Professors: 28
  • Scientists: 48
  • Wizards: 27

Civil Servants

  • Adventurers: 59
  • Bankers: 91
  • Civil Clerks: 135
  • Civic Iudex: 71
  • Consultants: 40
  • Exorcist: 159
  • Fixers: 77
  • Kami Clerk: 129
  • Landlords: 121
  • Lawyers: 79
  • Legend Keepers: 108
  • Militia Officers: 581
  • Monks, Monastic: 193
  • Monks, Civic: 220
  • Historian, Oral: 148
  • Historian, Textual: 79
  • Policemen, Sheriffs, etc.: 145
  • Priests: 277
  • Rangers: 86
  • Rat Catchers: 99
  • Scholars: 103
  • Spiritualist: 122
  • Slayers: 35
  • Storytellers: 232
  • Military Officers: 228

Cottage Industries

  • Brewers: 187
  • Comfort Services: 245
  • Enchanters: 71
  • Herbalists: 74
  • Jaminators: 206
  • Needleworkers: 199
  • Potters: 110
  • Preserve Makers: 172
  • Quilters: 95
  • Seamsters: 304
  • Spinners: 199
  • Tinker: 71
  • Weaver: 168

Artists

  • Actors: 68
  • Architects: 24
  • Bards: 103
  • Costumers: 38
  • Dancers: 77
  • Drafters: 41
  • Engravers: 52
  • Fine Furniture Carpenters: 31
  • Glaziers: 67
  • Inlayers: 60
  • Musicians: 193
  • Painters, Art: 32
  • Playwrights: 67
  • Sculptors, Art: 57
  • Wood Carvers: 193
  • Writers: 220

Produce Industries

  • Butter Churners: 228
  • Canners: 163
  • Cheesmakers: 220
  • Ice Merchants: 28
  • Millers: 133
  • Picklers: 108
  • Smokers: 77
  • Stockmakers: 67
  • Tobacconists: 106
  • Tallowmakers: 145

24494 of G̈n-ivê Ye's population work within a Foundational Occupation.

38145 of G̈n-ivê Ye's population do not work in a formal occupation, but do contribute to the local economy. 1278 (2%) are noncontributers.

Points of Interest

G̈n-ivê Ye is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami blessed the town with good fortune for a year and a day. One of G̈n-ivê Ye's local festivals commemorates this miracle.

History